GAME-BASED LEARNING AND TRADITIONAL LEARNING
Researchers at MIT measured the brain activity of students that were attending a presentation based class. The numbers were close to zero. They concluded that conventional classroom learning involves the students brain just as much as watching TV. It doesn’t create real interest and people are not engaged mentally.
We can expect traditional PowerPoint based trainings to fall into the same category and have the same effect on learners.
So, what is the alternative?
The best way to teach is to get people actively involved. As one of our training participants simply put it at one point: “If it makes me think, it helps me learn.” Gamified activities are a good way to achieve this.
Game-based learning and traditional learning
We know games are a great way to learn. According to researcher Traci Sitzmann, Game-based learning (GBL) activities bring these gains:
- Increases learning retention by 9%
- Post-training efficacy is 20% higher
- Conceptual knowledge is increased by 14%
Warcraft vs. Harvard
John Seely Brown is a respected researcher who specializes in organizational studies. He said that he’d rather hire a high-level World of Warcraft (WoW) player than an MBA from Harvard. Brown thinks that games build strategic thinking, which is useful to succeed in the corporate world.
Games also require players to communicate and cooperate a lot. It makes them more adaptable and resourcefull to overcome challenges. As it happens, these skills are more valuable and applicable than the theoretical knowledge traditional schools still encourage.
Game-based learning advantages
Other elements that makes game-based learning efficient for the participants are:
- Games bring a higher level of intrinsic motivation for learning.
- They inspire people to be creative and think outside the box.
- They create high engagement – trough elements as competition, rewards, recognition, increasing difficulty in play.
As other studies found (Chen, 2017), students tend to pay more attention during game-based activities because this approach may be entirely different from the way they usually learn. It’s something new for many so it sparks curiosity. And that a is natural way of learning for humans in general.
Game-based learning provides content and activities that challenge students to concentrate in order to arrive at solutions.
It makes them think, so they learn better.
At Solver, we develop engaging and entertaining game-based trainings and other gamified learning tools for our clients. We also have ready-made games on many topics that you can use both online and in classroom.
To learn more about how you can improve trainings with game-based learning, write to us and we’ll gladly share more.